Video game design: principles and practices from the ground up
Publication details: London; Fairchild Book; 2016Description: 270ISBN:- 978-1-4725-6748-2
- C GV 1469.3 S172v 2016
Item type | Home library | Collection | Shelving location | Call number | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|
Books | College Library | General Circulation | General Circulation Section | C GV 1469.3 S172v 20164274 (Browse shelf(Opens below)) | Checked out to ALYSSA SHI (31971) | 10/24/2023 | c009490 |
Total holds: 0
Browsing College Library shelves, Shelving location: General Circulation Section, Collection: General Circulation Close shelf browser (Hides shelf browser)
No cover image available | No cover image available | |||||||
C GT 3405 W942 2011610.2 Event management : theory and practice | C GT 3407 R188 2011300 Event tourism | C GV 1469.3 F86 2017 Fundamental of game design | C GV 1469.3 S172v 20164274 Video game design: principles and practices from the ground up | C H 62 T396 20113495 Theory and methods in social research/ Edited bu Budget Somikg and Cathy Lewin | C HA 29 B556 2003 Analyzing quantitative data from description to explanation | C HA 29 F453 20164,775.00 An adventures in statistics : the reality enigma |
There are no comments on this title.
Log in to your account to post a comment.